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I don't want
the audience to come out of the theater
saying "wow, those were great effects."
I want them to say, "Wow, that was a
great movie."
George Johnsen
CTO, Threshold Digital
Research
Laboratories
Santa Monica |

We know you well from your venue
work. How did Threshold get into that market?
Nothing scares us. We specialize in the jobs
that others won't do. That's why we do so much
work in the special venue area: it calls for
leading edge story-telling that has to keep
drawing crowds for five or more years.
How do you make good effects?
We approach all our work from the point of
view of the two senses: sight and sound. Effects
generally have to be larger than real life so
that they become an experience for the senses.
You can't have fire, for instance, and not have
it scary; to be effective in visual story
telling, the effect is like a character.
When did you start doing stereoscopic
work?
I had been working in stereo content before
coming to Threshold, so it was fun for me to get
back into that. Threshold's first stereoscopic
project was for the Hershey Park in
Pennsylvania.
What did you learn from that project?
We found that a lot of people got headaches
from stereoscopic content. In our work we
studied carefully how the eye perceives and we
were able to find ways to reduce the number of
people who felt physical discomfort to 10
percent. Then we tweaked it some more and no one
got ill from watching. We learnt how to do this
by finely tuning how the background is placed
and adjusting the separation between channels.
We are patenting our techniques for doing this.
Did you use FrameCycler for this?
Yes, the stereo versions FrameCycler helped
us a lot. In fact, having the capability for
real-time viewing allowed us to develop many of
the tools and techniques we use in our
stereoscopic work.
How has FrameCycler helped with 3D
projects?
One of the most difficult things about making
3D in film is the faith you have to have when
the images go into the camera. When working 3D
in digital, either live action or animated,
guesswork and dependence are taken out of the
equation when you are able to see the images
correctly in real-time. Any mistakes, any errors
in alignment, indeed any artifacts at all, are
revealed when looking at the work in the way the
audience will see it. Uncompressed stereo is the
only way to work quickly and cost effectively.
That is why FrameCycler has been so important
for us.
What kind of display technology do
you use?
We use FrameCycler with two projectors and
polarized glasses.
What makes a stereoscopic movie good?
I don't like stereo when it is just a
gimmick. I hate when things come out to poke you
in the face; that takes the audience out of the
story. Used properly, the 3D experience becomes
a window into the story.
I want to make great 3D movies, so that this
is a success and not just another passing fad.
With the proper tools artists will be able to
see what they are doing, and make the experience
one that contributes to the theatre experience.
That will make 3D a success- good stories told
well.

To read more about Threshold Digital Research
Labs, please visit
www.threshold-digital.com

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